It was only a few months ago that I created my last game for a game-making event, and already I am back at it again—this time with Keebo's Quest.
Keebo's Quest was created over the course of a single week for Easter Hack 2017, a game jam where the goal was to improve upon an existing game and to give it an Easter twist. I chose to improve upon Mori, the first game I ever created for a game-making event.
Improvements include an experimental doodle-like art style, a movement system that is not locked to individual tiles, and the ability to blow things up with bombs. Several of Mori's original features, like trading and having conversations, remain intact.
You can play Keebo's Quest in your browser right now at this link. While you are at it, feel free to leisurely peruse the development logs here.
Let me know what you think of the game in the comments! Happy Easter!